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FAQ

Does it work on servers?

Yes. Install it on the server and on every client that connects. There's no server config and nothing is client-predicted, so behaviour is identical to singleplayer.

Can I put it in a modpack?

Yes, through CurseForge's modpack system, which links to the original file rather than redistributing it. Reuploading the jar somewhere else isn't allowed — see the licence section on the project page.

Will you port it to 1.21 or 26.2?

No plans. 26.3 changed item registration and item model definitions, so a backport is a real piece of work rather than a version number change. If there's enough interest it might happen, but don't build a pack around it.

Is there a config file?

No. Cooldowns and distances are fixed in code. This is deliberate: one of the reasons the mod exists is that similar mods arrive with a config screen and a wiki of their own.

Can it conflict with other mods?

Unlikely. It contains no mixins and doesn't touch vanilla classes; it registers twelve items and calls public APIs. The realistic conflict is another mod using the same item ids, which would be obvious immediately.

The blink does nothing. Why?

There was no clear landing spot. The shard searches from maximum range back to one block, and needs both your feet and head blocks to be free of collision. In a one-block tunnel, or aimed straight into a cliff at close range with no gap, it refuses instead of guessing. It doesn't put you inside blocks.

The Return Shard put me in a hole

That's expected. It targets the world spawn block directly and doesn't search for a safe position above it. If your spawn is at the bottom of something, you arrive at the bottom of it.

Do the shards stack with potions?

They refresh the same effect rather than adding to it. A fire resistance potion plus an Ember Shard leaves you with one fire resistance timer, whichever is longer.

The cooldowns feel long

They're meant as emergency tools, not travel. If you're running a pack and want different numbers, ask through the project page — it's a one-line change per shard and I'd rather hear the case than have you edit the jar.

How do I report a bug?

Post on the project page with your coordinates, the dimension, what you were looking at and which shard you used. "It teleported me into a wall" can't be reproduced; coordinates and a facing direction can.