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FAQ

The questions I actually get asked, answered the way I'd answer them in a chat.

Does it work on servers?

Yes, as long as it's on the server and on every client that joins. There's no server config and nothing is predicted client-side, so it behaves the same as singleplayer.

Can I put it in a modpack?

Yes. Use CurseForge's modpack system so the pack links to the original file. Re-uploading the jar somewhere else isn't allowed, because the mod is all rights reserved, but including it through CurseForge is the intended way.

What about older or newer Minecraft versions?

26.3 is the supported release right now. A multi-version build is in progress, and it isn't finished, so please don't build a pack around 1.21 just yet. If you need it for a pack that's already running an older version, say so and it moves up the list.

Is there a config file?

No, and that's on purpose. Cooldowns and distances are fixed in code. The reason this mod exists is that the alternatives arrive with a config screen, a wiki of their own and a tutorial. I wanted the opposite of that.

Will it conflict with other mods?

Unlikely. There are no mixins and nothing touches vanilla classes; it registers twelve items and calls public APIs. The realistic conflict is another mod claiming the same item ids, which you'd notice immediately.

The blink did nothing. Why?

It couldn't find anywhere to land. The shard searches from maximum range back to one block and needs both your feet and head blocks free. In a one-block tunnel, or aimed into a cliff with no gap, it refuses rather than guessing. It won't put you inside blocks, which is the trade I chose.

The Return Shard put me in a hole

Expected. It targets the spawn block itself and doesn't look for something safe above it. If your spawn is at the bottom of something, you arrive at the bottom of it.

Do the shards stack with potions?

They refresh the same effect instead of adding to it. A fire resistance potion plus an Ember Shard leaves one timer, whichever is longer.

The cooldowns feel long

They're meant as panic buttons rather than travel. If you're running a pack and want different numbers, ask through the project page. It's a one-line change per shard and hearing the actual case is more useful than you editing the jar.

How do I report a bug?

Post on the project page with your coordinates, the dimension, what you were looking at and which shard you used. "It teleported me into a wall" can't be reproduced. Coordinates and a direction can.