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Items

One material and eleven shards. Shards stack to one, because they behave like tools rather than ammo. Every one of them prints what it does on the tooltip, so you can leave this tab closed while you play.

Ids are namespaced under blinkstone:, so /give @s blinkstone:warp_shard works if you'd rather skip the crafting table.

Blinkstone

Blinkstone

blinkstone:blinkstone

The material everything else is cut from. No right-click, no cooldown, no surprises. One ender pearl between two amethyst shards gives you two, and every shard costs four.

materialstacks to 64

Movement

Blink Shard

blinkstone:blink_shard

Blinks up to 12 blocks where you're looking. It stops short of anything solid rather than dropping you inside it.

4s cooldown12 blocks

Warp Shard

blinkstone:warp_shard

The same landing logic with double the reach. This is the one that gets you across a ravine without building a bridge first.

7s cooldown24 blocks

Ender Shard

blinkstone:ender_shard

Random teleport up to about 10 blocks out and 5 up or down. It tries 24 spots before admitting defeat, so a tight tunnel can make it do nothing.

10s cooldownrandom

Return Shard

blinkstone:return_shard

Sends you to the spawn of the dimension you're standing in. It's the "I'm lost and out of rockets" shard.

10s cooldownworld spawn

Survival

Feather Shard

blinkstone:feather_shard

Twelve seconds of slow falling. Enough to get off a mountain, not enough to cross an ocean with.

15s cooldown12s slow falling

Void Shard

blinkstone:void_shard

A full minute of slow falling. The End is mostly void, so this is the one you bring when you're bridging between islands.

90s cooldown60s slow falling

Ember Shard

blinkstone:ember_shard

45 seconds of fire resistance, which covers a Nether crossing or a swim through lava. The cooldown is what stops you living in it.

60s cooldown45s fire resistance

Hearth Shard

blinkstone:hearth_shard

Regeneration II for ten seconds, roughly four hearts if nothing is hitting you while it ticks.

60s cooldownRegen II

Water and sky

Tide Shard

blinkstone:tide_shard

Water breathing for a minute, with dolphin's grace so you can actually move while you have it. Monuments and shipwrecks stop being a chore.

60s cooldown60s water breathing

Gale Shard

blinkstone:gale_shard

Speed II and Jump Boost II for 30 seconds. Building, travelling, and getting onto a roof you probably shouldn't be on.

45s cooldown30s Speed II

Sight Shard

blinkstone:sight_shard

Two minutes of night vision on a one minute cooldown, which makes it close to permanent while you're caving.

60s cooldown120s night vision

Cooldowns, all in one place

ItemCooldownEffect duration
Blink Shard4s—
Warp Shard7s—
Ender Shard10s—
Return Shard10s—
Feather Shard15s12s
Void Shard90s60s
Ember Shard60s45s
Hearth Shard60s10s
Tide Shard60s60s
Gale Shard45s30s
Sight Shard60s120s

None of these apply in creative. Test whatever you like without waiting between clicks.